katey deeny

interaction design, ux research

User Experience Design Studio (HCDE 418)

During Fall quarter 2010, I had the opportunity to teach User Experience Design (HCDE 418) to 25 senior undergraduate students at the University of Washington. In eleven weeks, 5 teams of 5 students each successfully completed a redesign for the University’s eCare health services website. Processes taught included user research, ideation, persona building, system modeling, wireframing, prototyping, and reflection.

Download the poster presented at the IA Summit 2011 (19MB)

Read the blog post about teaching data-driven personas


SXSW Mobile Web Application

sxswapp

For SXSW, Ascentium created a mobile website “app” for attendees to give speaker feedback in real time. This allowed SXSW attendees to make informed decisions about which panels and presentations to attend, and follows the familiar thumbs up/down model of the SXSW “panel picker.” I gathered requirements and prototyped the site, while working with development and visual design.

Axure Prototype

Live site: Hit It Or Quit It

Tech Cocktail Article


Boeing Flight Deck Concept

boeing flight deck

Working with Boeing engineers, we were tasked with creating the flight deck of the future. Collaborating in small teams of graduate interaction and industrial design students, I was responsible for the design of the primary and multi-function flight displays.

Read my research review and heuristic recommendations here.

View details, diagrams, and process drawings after the jump.

Read More


Multidisciplinary Design Center

This thesis project represents the culmination of my Master of Fine Arts work. My objective was to design a built environment that encouraged interaction between design scholars from multiple disciplines. The design was based on qualitative user research.

thesis lounge

View details, diagrams, and process drawings after the jump.

Read More


Coastal Georgia Comprehensive Center

The goal of this project was to renovate an existing school with a specific scope of work awarded under a grant. The school’s population is children 4-20 years old, with varying degrees of developmental and behavioral disabilities.

coastal georgia

Read More


RealNetworks

Mobile Experience

Realnetworks CE Mobile Player
For this handheld media player I developed the layout, palette, and icons.

realnetworksmobile

Read More


eSociety

Print Marketing Materials and Website

esociety

Read More


Interior Space Dividers

Elemental Dividers

metal

Read More


Working Class Studio

I was one of three graduate students selected for a summer internship at this interdisciplinary product design and screenprinting studio. Pictured here is “sweetgum” a custom textile hand crafted from inception to a production run of ten yards.sweetgum

See more product design after the jump.

Read More